Friday, January 10, 2020

Making an internet troll in Blender 2.8

A 16 part series, I made, about sculpting, retopology, texturing, rigging and animating in Blender 2.8.


Tuesday, October 22, 2019

Baking textures in Blender 2.8

There are two different common scenarios (not the only ones though) when you bake textures in Blender 2.8:

  • You have one low poly mesh you want to bake one texture to from multiple high poly meshes
  • You have multiple high poly meshes that are associated to several low poly meshes and you want to bake everything to one texture

Her are two videos I made about these two senarios:

Monday, August 5, 2019

Creating a base mesh in Blender 2.8

I have started to sculpt in Blender. When you sculpt you want something to start from. Right now I am playing around with the idea of doing a full body sculpt in the future. This is a simple and fast way to create a base mesh for a humanoid in Blender 2.8

Saturday, March 2, 2019

Sunday, January 6, 2019

Making a Flying Saucer in Blender 2.79

Today I made a textured flying saucer. Another simple model you can make in no time and use as a asset in a game.

Saturday, January 5, 2019

Making an Asteroid in Blender 2.79

I show how simple and fast you can make an asteroid with low poly count but still looks ok. You could for example use as an asset in a simple game.

Tuesday, August 14, 2018

Modelling and texturing a spacecraft in Blender 2.79

I am learning 3D art in Blender. This is my first serious(ish) project. It is a spacecraft and I use primitive operations like extrude and grab and the mirror modifier.